--Stickmastertluke sp=script.Parent hitdelay=1 hitforce={30,60} check=true local sound=sp:WaitForChild("Sound") sp.Touched:connect(function(hit) if hit and check then local h=hit.Parent:FindFirstChild("Humanoid") if h~=nil then check=false sp.Velocity=(Vector3.new(0,10,0)+(sp.Position-hit.Position)).unit*math.random(hitforce[1],hitforce[2]) sp.CFrame=sp.CFrame+Vector3.new(0,.01,0) sound.Pitch=.5+math.random() sound:Play() wait(hitdelay) check=true end end end) wait(2*60) sp:stay()